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/*
* This file is part of Luma3DS
* Copyright (C) 2016 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b of GPLv3 applies to this file: Requiring preservation of specified
* reasonable legal notices or author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
*/
#include "cache.h"
#include "memory.h"
#include "../build/bundled.h"
#define A11_PAYLOAD_LOC 0x1FFF4C80 //Keep in mind this needs to be changed in the ld script for arm11 too
#define A11_ENTRYPOINT 0x1FFFFFF8
static inline void ownArm11(void)
{
memcpy((void *)A11_PAYLOAD_LOC, arm11_bin, arm11_bin_size);
*(vu32 *)A11_ENTRYPOINT = 1;
*(vu32 *)0x1FFAED80 = 0xE51FF004;
*(vu32 *)0x1FFAED84 = A11_PAYLOAD_LOC;
*(vu8 *)0x1FFFFFF0 = 2;
while(*(vu32 *)A11_ENTRYPOINT);
}
void main(void)
{
ownArm11();
vu32 *magic = (vu32 *)0x25000000;
magic[0] = 0xABADCAFE;
magic[1] = 0xDEADCAFE;
//Ensure that all memory transfers have completed and that the caches have been flushed
flushCaches();
((void (*)())0x23F00000)();
}