2017-03-16 22:06:42 -04:00

32 lines
709 B
C++

#pragma once
#include "starlight/_global.h"
#include "starlight/gfx/DrawContext.h"
#include "starlight/ui/UIContainer.h"
namespace starlight {
namespace ui {
class UICanvas : public UIContainer {
private:
//
protected:
std::unique_ptr<gfx::DrawContext> drawContext;
UICanvas() { }
public:
bool needsRedraw = true;
UICanvas(VRect rect);
//~UICanvas() { }
void MarkForRedraw() override;
void PreDrawOffscreen() override;
void PreDraw() override;
void Draw() override;
};
}
}