zetaPRIME
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c667c1b0d1
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profiler; rsf, makefile and image loading tweaks; pngcrush'd largest images; removed leftover debug text from asset loading
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2017-05-09 05:21:52 -04:00 |
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zetaPRIME
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f852ec8134
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fix cia romfs... very manually
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2017-05-08 05:57:21 -04:00 |
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zetaPRIME
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6b735ca722
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excise excess binary
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2017-05-08 04:22:16 -04:00 |
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zetaPRIME
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53712cd94c
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fix debug console on hardware (also fix gitignore)
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2017-05-08 04:21:14 -04:00 |
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zetaPRIME
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a3d3a0efcd
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switch to testing via CIA since 3dsx stopped working for no discernible reason (temp borrowed banner assets);
semi-working debug console (svcBreak on hw!?)
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2017-05-08 00:29:56 -04:00 |
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zetaPRIME
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d4947d8d11
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fix app:/ asset loading (whoops)
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2017-05-07 14:11:23 -04:00 |
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zetaPRIME
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88d640f3e7
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thread testing and fixes, exposed blend mode in drawables, made frame timing a bit more accurate
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2017-05-03 00:52:46 -04:00 |
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zetaPRIME
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c6a5781cf8
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Application::GetTime(), InputManager improvements,
shiftkey and fast scroll for OSK, partial ThemeManager GC,
and planning
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2017-03-21 01:28:13 -04:00 |
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zetaPRIME
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7f27018808
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UIContainer::AddNew, Add uses std::move, Optional type,
button styles and glyphs, lower memory footprint for default text
style on Label
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2017-03-18 19:29:32 -04:00 |
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zetaPRIME
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c17200e8db
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whoops, wrong name there
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2017-03-17 15:21:53 -04:00 |
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zetaPRIME
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da1f36bdda
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clean up testbed significantly
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2017-03-17 07:11:40 -04:00 |
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zetaPRIME
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c969d48e6b
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Backdrop, fix crash-on-exit(!)
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2017-03-16 22:06:42 -04:00 |
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zetaPRIME
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5954dc5768
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add OSK preview scrolling, background, fix DrawLayerProxy,
make TextConfig.Print string ref const, make form priority float,
ScrollField::ScrollIntoView, minor BitmapFont fix
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2017-03-16 20:35:04 -04:00 |
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zetaPRIME
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7d8f500e25
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pretty-print mono font defs for easier editing
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2017-03-16 14:13:48 -04:00 |
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zetaPRIME
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e22c8995a6
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TextBox widget, justification and inheritance in TextConfig,
fix closing osk from InputHandler, make font text input const,
font-related miscellany
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2017-03-16 13:25:16 -04:00 |
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zetaPRIME
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588817acc6
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InputHandler backend for onscreen keyboards, app:/ asset loading
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2017-03-06 20:32:36 -05:00 |
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zetaPRIME
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abc3eac3e1
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partially-implemented OSK! more metrics implementation,
a few constants, Image::blockTouch and modal cover
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2017-03-05 09:12:17 -05:00 |
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zetaPRIME
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e7e9ed7de7
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add theme metrics and fallback, load from SD,
overhaul InputManager keys enum, adjust MessageBox layout, and random miscellany
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2017-03-04 03:48:25 -05:00 |
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zetaPRIME
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67ccd0a055
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bunch of form and UI fixes, modal dialogs!
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2017-03-01 07:06:41 -05:00 |
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zetaPRIME
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10ac977cb1
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basic form test
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2017-02-28 08:51:48 -05:00 |
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zetaPRIME
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942732522b
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moar path stuffs
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2017-01-24 02:00:16 -05:00 |
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zetaPRIME
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0ee45d7efb
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I'm not sure if a self-reference here is guaranteed to keep said "self" in scope...?
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2017-01-22 01:51:07 -05:00 |
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zetaPRIME
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d64c6034a2
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some path stuffs
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2017-01-21 18:52:17 -05:00 |
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zetaPRIME
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64fa28689f
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ConfigManager :D
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2017-01-17 23:35:39 -05:00 |
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zetaPRIME
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50f61e7587
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clean and minimize main.cpp
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2017-01-17 17:50:52 -05:00 |
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zetaPRIME
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093031dfa8
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convert "starlauncher" miscellany into proper library testbed
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2017-01-17 17:49:21 -05:00 |
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