Spaces and stuff

Makes things more uniform
This commit is contained in:
Aurora 2016-03-25 18:17:59 +01:00
parent eaefd3638f
commit 0ede524c31
3 changed files with 6 additions and 6 deletions

View File

@ -344,7 +344,7 @@ void generateSector(u8 *keySector){
aes(keySector + (0x10 * i), keySector + (0x10 * i), 1, NULL, AES_ECB_ENCRYPT_MODE, 0);
}
//Read and decrypt NAND key sector
//Read and decrypt the NAND key sector
void getSector(u8 *keySector){
//Read keysector from NAND
sdmmc_nand_readsectors(0x96, 1, keySector);

View File

@ -25,7 +25,7 @@ u16 waitInput(void){
return key;
}
void shutdown(u32 mode, char *message){
void shutdown(u32 mode, const char *message){
if(mode){
pos_y = drawString(message, 10, pos_y + SPACING_VERT, COLOR_RED);
drawString("Press any button to shutdown", 10, pos_y, COLOR_WHITE);

View File

@ -12,4 +12,4 @@
extern int pos_y;
u16 waitInput(void);
void shutdown(u32 mode, char *message);
void shutdown(u32 mode, const char *message);