forked from Mirror/GodMode9
96 lines
3.3 KiB
C
96 lines
3.3 KiB
C
/*
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* This file is based on SPI.h from TWLSaveTool. Its copyright notice is
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* reproduced below.
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*
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* Copyright (C) 2015-2016 TuxSH
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*
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* TWLSaveTool is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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#pragma once
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#include "common.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct CardSPITypeData CardSPITypeData;
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typedef const CardSPITypeData * CardSPIType;
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struct CardSPITypeData {
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int (*enableWriting) (CardSPIType type);
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int (*readSaveData) (CardSPIType type, u32 offset, void* data, u32 size);
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int (*writeSaveData) (CardSPIType type, u32 offset, const void* data, u32 size);
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int (*eraseSector) (CardSPIType type, u32 offset);
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u32 jedecId;
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u32 capacity;
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u32 eraseSize;
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u32 pageSize;
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u32 writeSize;
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bool infrared;
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u8 writeCommand;
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u8 programCommand;
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u8 eraseCommand;
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};
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#define NO_CHIP NULL
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const CardSPIType EEPROM_512B;
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const CardSPIType EEPROM_8KB;
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const CardSPIType EEPROM_64KB;
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const CardSPIType EEPROM_128KB;
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const CardSPIType FLASH_256KB_1;
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const CardSPIType FLASH_256KB_2;
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const CardSPIType FLASH_512KB_1;
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const CardSPIType FLASH_512KB_2;
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const CardSPIType FLASH_1MB;
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const CardSPIType FLASH_8MB_1; // <- can't restore savegames, and maybe not read them atm
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const CardSPIType FLASH_8MB_2; // we are also unsure about the ID for this
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const CardSPIType FLASH_64KB_CTR; // I am extrapolating from the dataheets, only a few of these have been observed in the wild
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const CardSPIType FLASH_128KB_CTR; // Most common, including Ocarina of time 3D
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const CardSPIType FLASH_256KB_CTR;
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const CardSPIType FLASH_512KB_CTR; // Also common, including Detective Pikachu
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const CardSPIType FLASH_1MB_CTR; // For example Pokemon Ultra Sun
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const CardSPIType FLASH_2MB_CTR;
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const CardSPIType FLASH_4MB_CTR;
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const CardSPIType FLASH_8MB_CTR;
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const CardSPIType FLASH_256KB_1_INFRARED; // AFAIK, only "Active Health with Carol Vorderman" has such a flash save memory
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const CardSPIType FLASH_256KB_2_INFRARED;
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const CardSPIType FLASH_512KB_1_INFRARED;
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const CardSPIType FLASH_512KB_2_INFRARED;
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int CardSPIWriteRead(CardSPIType type, const void* cmd, u32 cmdSize, void* answer, u32 answerSize, const void* data, u32 dataSize);
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int CardSPIWaitWriteEnd(CardSPIType type);
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int CardSPIEnableWriting(CardSPIType type);
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int CardSPIReadJEDECIDAndStatusReg(CardSPIType type, u32* id, u8* statusReg);
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int CardSPIGetCardSPIType(CardSPIType* type, int infrared);
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u32 CardSPIGetPageSize(CardSPIType type);
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u32 CardSPIGetCapacity(CardSPIType type);
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u32 CardSPIGetEraseSize(CardSPIType type);
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int CardSPIWriteSaveData(CardSPIType type, u32 offset, const void* data, u32 size);
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int CardSPIReadSaveData(CardSPIType type, u32 offset, void* data, u32 size);
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int CardSPIEraseSector(CardSPIType type, u32 offset);
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int CardSPIErase(CardSPIType type);
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#ifdef __cplusplus
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}
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#endif
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