#pragma once #include "common.h" #define IMG_FAT (1<<0) #define IMG_NAND (1<<1) #define GAME_CIA (1<<2) #define GAME_NCSD (1<<3) #define GAME_NCCH (1<<4) #define GAME_TMD (1<<5) #define GAME_EXEFS (1<<6) #define GAME_ROMFS (1<<7) #define FTYPE_MOUNTABLE (IMG_FAT|IMG_NAND|GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_EXEFS|GAME_ROMFS) #define FYTPE_VERIFICABLE (GAME_CIA|GAME_NCSD|GAME_NCCH|GAME_TMD) u32 IdentifyFileType(const char* path);