Improved naming routines for building CIAs and de/encryption

This commit is contained in:
d0k3 2017-05-09 17:07:49 +02:00
parent 41a25cee16
commit e510ac76c4
3 changed files with 43 additions and 46 deletions

View File

@ -13,46 +13,26 @@
#define CRYPTO_DECRYPT NCCH_NOCRYPTO
#define CRYPTO_ENCRYPT NCCH_STDCRYPTO
u32 GetOutputPath(char* dest, const char* path, const char* ext) {
// special handling for input from title directories (somewhat hacky)
if (strncmp(path + 1, ":/title/", 8) == 0) {
u32 tid_high, tid_low, app_id;
char drv;
if (((sscanf(path, "%c:/title/%08lx/%08lx/content/%08lx", &drv, &tid_high, &tid_low, &app_id) == 4) &&
(strnlen(path, 256) == (1+1+1) + (5+1) + (8+1) + (8+1) + (7+1) + (8+1+3))) ||
((sscanf(path, "%c:/title/%08lx/%08lx/content/00000000/%08lx", &drv, &tid_high, &tid_low, &app_id) == 4) &&
(strnlen(path, 256) == (1+1+1) + (5+1) + (8+1) + (8+1) + (7+1) + (8+1) + (8+1+3)))) { // confused? ^_^
if (!ext) snprintf(dest, 256, "%s/%08lx%08lx.%08lx.app", OUTPUT_PATH, tid_high, tid_low, app_id);
else snprintf(dest, 256, "%s/%08lx%08lx.%s", OUTPUT_PATH, tid_high, tid_low, ext);
return 0;
}
}
// tmd file handling (outside of title dirs, still hacky)
if (ext && (strnlen(path, 256) >= 3) && (strncasecmp(path + strnlen(path, 256) - 3, "tmd", 3)) == 0) {
// minimum size TMD
const u8 magic[] = { TMD_SIG_TYPE };
TitleMetaData* tmd = (TitleMetaData*) TEMP_BUFFER;
u64 GetTitleId(const char* path) {
u32 filetype = IdentifyFileType(path);
UINT br;
if (filetype & GAME_TMD) {
TitleMetaData* tmd = (TitleMetaData*) (void*) TEMP_BUFFER;
if ((fvx_qread(path, tmd, 0, TMD_SIZE_MIN, &br) == FR_OK) &&
(memcmp(tmd->sig_type, magic, sizeof(magic)) == 0) &&
(br == TMD_SIZE_MIN)) {
snprintf(dest, 256, "%s/%016llx.%s", OUTPUT_PATH, getbe64(tmd->title_id), ext);
return 0;
}
}
// handling for everything else
char* name = strrchr(path, '/');
if (!name) return 1;
snprintf(dest, 256, "%s/%s", OUTPUT_PATH, ++name);
if (ext) { // replace extension
char* dot = strrchr(dest, '.');
if (!dot || ((dot - dest) <= (int) strnlen(OUTPUT_PATH, 256) + 1))
dot = dest + strnlen(dest, 256);
snprintf(dot, 16, ".%s", ext);
}
(br == TMD_SIZE_MIN)) return getbe64(tmd->title_id);
} else if (filetype & GAME_NCCH) {
NcchHeader* ncch = (NcchHeader*) (void*) TEMP_BUFFER;
if ((fvx_qread(path, ncch, 0, sizeof(NcchHeader), &br) == FR_OK) &&
(br == sizeof(NcchHeader))) return ncch->programId;
} else if (filetype & GAME_NCSD) {
NcsdHeader* ncsd = (NcsdHeader*) (void*) TEMP_BUFFER;
if ((fvx_qread(path, ncsd, 0, sizeof(NcsdHeader), &br) == FR_OK) &&
(br == sizeof(NcsdHeader))) return ncsd->mediaId;
} else if (filetype & GAME_NDS) {
TwlHeader* twl = (TwlHeader*) (void*) TEMP_BUFFER;
if ((fvx_qread(path, twl, 0, sizeof(TwlHeader), &br) == FR_OK) &&
(br == sizeof(TwlHeader))) return twl->title_id;
} // ignored: CIA, ticket
return 0;
}
@ -998,8 +978,12 @@ u32 CryptGameFile(const char* path, bool inplace, bool encrypt) {
char* destptr = (char*) path;
u32 ret = 0;
if (!inplace) {
if (GetOutputPath(dest, path, NULL) != 0) return 1;
if (!inplace) { // build output name
char* name = strrchr(path, '/');
if (!name) return 1;
if ((strncmp(path + 1, ":/title/", 8) == 0) && (filetype & (GAME_NCCH))) {
snprintf(dest, 256, "%s/%016llx.%s", OUTPUT_PATH, GetTitleId(path), ++name);
} else snprintf(dest, 256, "%s/%s", OUTPUT_PATH, ++name);
destptr = dest;
}
@ -1351,8 +1335,20 @@ u32 BuildCiaFromGameFile(const char* path, bool force_legit) {
char dest[256];
u32 ret = 0;
// destination path
if (GetOutputPath(dest, path, force_legit ? "legit.cia" : "cia") != 0) return 1;
// build output name
char* name = strrchr(path, '/');
if (!name) return 1;
if (filetype & GAME_TMD) {
snprintf(dest, 256, "%s/%016llx", OUTPUT_PATH, GetTitleId(path));
} else if ((strncmp(path + 1, ":/title/", 8) == 0) && (filetype & (GAME_NCCH))) {
snprintf(dest, 256, "%s/%016llx.%s", OUTPUT_PATH, GetTitleId(path), ++name);
} else snprintf(dest, 256, "%s/%s", OUTPUT_PATH, ++name);
// replace extension
char* dot = strrchr(dest, '.');
if (!dot || (dot < strrchr(dest, '/')))
dot = dest + strnlen(dest, 256);
snprintf(dot, 16, ".%s", force_legit ? "legit.cia" : "cia");
if (!CheckWritePermissions(dest)) return 1;
f_unlink(dest); // remove the file if it already exists

View File

@ -12,3 +12,4 @@ u32 CheckHealthAndSafetyInject(const char* hsdrv);
u32 InjectHealthAndSafety(const char* path, const char* destdrv);
u32 BuildTitleKeyInfo(const char* path, bool dec, bool dump);
u32 BuildSeedInfo(const char* path, bool dump);
u64 GetTitleId(const char* path);