fix screenshot functionality

This commit is contained in:
Wolfvak 2019-05-25 10:34:29 -03:00 committed by d0k3
parent 6823e15584
commit a42dbedf82
6 changed files with 50 additions and 95 deletions

View File

@ -4,60 +4,69 @@
#include "vff.h"
#include "png.h"
static void Screenshot_CvtAndTranspose(u8 *dest, u16 *fb, u32 w, u32 stride)
{
for (u32 y = 0; y < SCREEN_HEIGHT; y++) {
for (u32 x = 0; x < w; x++) {
u8 r, g, b;
u16 rgb_s = GetColor(fb, x, y);
void CreateScreenshot() {
const u32 snap_size = SCREEN_SIZE_TOP * 2, snap_width = SCREEN_WIDTH_TOP, snap_height = SCREEN_HEIGHT * 2;
u8 *png_data = NULL;
size_t png_size;
r = ((rgb_s >> 11) & 0x1F) << 3;
g = ((rgb_s >> 5) & 0x3F) << 2;
b = (rgb_s & 0x1F) << 3;
char filename[64];
*(dest++) = r;
*(dest++) = g;
*(dest++) = b;
}
dest += stride;
}
}
void CreateScreenshot(void) {
DsTime dstime;
size_t png_size;
u8 *png, *buffer;
char filename[64];
u32 snapbuf_size, snap_w, snap_h, bot_offset;
snapbuf_size = (SCREEN_WIDTH_TOP * SCREEN_HEIGHT * 3) * 2;
snap_w = SCREEN_WIDTH_TOP;
snap_h = SCREEN_HEIGHT * 2;
fvx_rmkdir(OUTPUT_PATH);
get_dstime(&dstime);
snprintf(filename, 64, OUTPUT_PATH "/snap_%02X%02X%02X%02X%02X%02X.png",
dstime.bcd_Y, dstime.bcd_M, dstime.bcd_D,
dstime.bcd_h, dstime.bcd_m, dstime.bcd_s);
filename[63] = '\0';
u8* buffer = (u8*) malloc(snap_size);
buffer = malloc(snapbuf_size);
if (!buffer) return;
u8* buffer_t = buffer;
u8* buffer_b = buffer + SCREEN_SIZE_TOP;
memset(buffer, 0x1F, snapbuf_size); // gray background
memset(buffer, 0x1F, snap_size); // gray background
bot_offset = ((400 * SCREEN_HEIGHT) + 40) * 3;
for (u32 x = 0; x < 400; x++) {
for (u32 y = 0; y < 240; y++) {
buffer_t[(y * SCREEN_WIDTH_TOP + x) * 3 + 0] = *(TOP_SCREEN + (((x * 240) + (239 - y)) * 3) + 2);
buffer_t[(y * SCREEN_WIDTH_TOP + x) * 3 + 1] = *(TOP_SCREEN + (((x * 240) + (239 - y)) * 3) + 1);
buffer_t[(y * SCREEN_WIDTH_TOP + x) * 3 + 2] = *(TOP_SCREEN + (((x * 240) + (239 - y)) * 3) + 0);
}
}
Screenshot_CvtAndTranspose(buffer, TOP_SCREEN, SCREEN_WIDTH_TOP, 0);
Screenshot_CvtAndTranspose(buffer + bot_offset, BOT_SCREEN, SCREEN_WIDTH_BOT, 80 * 3);
for (u32 x = 0; x < 320; x++) {
for (u32 y = 0; y < 240; y++) {
buffer_b[(y * SCREEN_WIDTH_TOP + x + 40) * 3 + 0] = *(BOT_SCREEN + (((x * 240) + (239 - y)) * 3) + 2);
buffer_b[(y * SCREEN_WIDTH_TOP + x + 40) * 3 + 1] = *(BOT_SCREEN + (((x * 240) + (239 - y)) * 3) + 1);
buffer_b[(y * SCREEN_WIDTH_TOP + x + 40) * 3 + 2] = *(BOT_SCREEN + (((x * 240) + (239 - y)) * 3) + 0);
}
}
png = PNG_Compress(buffer, snap_w, snap_h, &png_size);
png_data = PNG_Compress(buffer, snap_width, snap_height, &png_size);
if (png_data && png_size) {
fvx_qwrite(filename, png_data, 0, png_size, NULL);
if (png && png_size) {
fvx_qwrite(filename, png, 0, png_size, NULL);
// "snap effect"
memcpy(buffer_b, BOT_SCREEN, SCREEN_SIZE_BOT);
/*memcpy(buffer_b, BOT_SCREEN, SCREEN_SIZE_BOT);
memcpy(buffer_t, TOP_SCREEN, SCREEN_SIZE_TOP);
memset(BOT_SCREEN, 0, SCREEN_SIZE_BOT);
memset(TOP_SCREEN, 0, SCREEN_SIZE_TOP);
memcpy(BOT_SCREEN, buffer_b, SCREEN_SIZE_BOT);
memcpy(TOP_SCREEN, buffer_t, SCREEN_SIZE_TOP);
memcpy(TOP_SCREEN, buffer_t, SCREEN_SIZE_TOP);*/
}
// what to do on error...?
free(buffer);
if (png_data) free(png_data);
free(png);
}

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@ -1,3 +1,3 @@
#pragma once
void CreateScreenshot();
void CreateScreenshot(void);

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@ -5220,15 +5220,6 @@ static void filterScanline(unsigned char* out, const unsigned char* scanline, co
}
}
/* log2 approximation. A slight bit faster than std::log. */
static float flog2(float f)
{
float result = 0;
while(f > 32) { result += 4; f /= 16; }
while(f > 2) { ++result; f /= 2; }
return result + 1.442695f * (f * f * f / 3 - 3 * f * f / 2 + 3 * f - 1.83333f);
}
static unsigned filter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h,
const LodePNGColorMode* info, const LodePNGEncoderSettings* settings)
{
@ -5336,52 +5327,6 @@ static unsigned filter(unsigned char* out, const unsigned char* in, unsigned w,
for(type = 0; type != 5; ++type) lodepng_free(attempt[type]);
}
else if(strategy == LFS_ENTROPY)
{
float sum[5];
unsigned char* attempt[5]; /*five filtering attempts, one for each filter type*/
float smallest = 0;
unsigned type, bestType = 0;
unsigned count[256];
for(type = 0; type != 5; ++type)
{
attempt[type] = (unsigned char*)lodepng_malloc(linebytes);
if(!attempt[type]) return 83; /*alloc fail*/
}
for(y = 0; y != h; ++y)
{
/*try the 5 filter types*/
for(type = 0; type != 5; ++type)
{
filterScanline(attempt[type], &in[y * linebytes], prevline, linebytes, bytewidth, type);
for(x = 0; x != 256; ++x) count[x] = 0;
for(x = 0; x != linebytes; ++x) ++count[attempt[type][x]];
++count[type]; /*the filter type itself is part of the scanline*/
sum[type] = 0;
for(x = 0; x != 256; ++x)
{
float p = count[x] / (float)(linebytes + 1);
sum[type] += count[x] == 0 ? 0 : flog2(1 / p) * p;
}
/*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/
if(type == 0 || sum[type] < smallest)
{
bestType = type;
smallest = sum[type];
}
}
prevline = &in[y * linebytes];
/*now fill the out values*/
out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/
for(x = 0; x != linebytes; ++x) out[y * (linebytes + 1) + 1 + x] = attempt[bestType][x];
}
for(type = 0; type != 5; ++type) lodepng_free(attempt[type]);
}
else if(strategy == LFS_PREDEFINED)
{
for(y = 0; y != h; ++y)

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@ -558,9 +558,6 @@ typedef enum LodePNGFilterStrategy
LFS_ZERO,
/*Use filter that gives minimum sum, as described in the official PNG filter heuristic.*/
LFS_MINSUM,
/*Use the filter type that gives smallest Shannon entropy for this scanline. Depending
on the image, this is better or worse than minsum.*/
LFS_ENTROPY,
/*
Brute-force-search PNG filters by compressing each filter for each scanline.
Experimental, very slow, and only rarely gives better compression than MINSUM.

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@ -21,9 +21,10 @@ u8 *PNG_Decompress(const u8 *png, size_t png_len, u32 *w, u32 *h)
u32 res;
size_t w_, h_;
img = NULL;
res = lodepng_decode24(&img, &w_, &h_, png, png_len);
if (res) {
if (img) free(img);
free(img);
return NULL;
}
_rgb_swap(img, w_ * h_ * 3);
@ -33,18 +34,21 @@ u8 *PNG_Decompress(const u8 *png, size_t png_len, u32 *w, u32 *h)
return img;
}
u8 *PNG_Compress(u8 *fb, u32 w, u32 h, size_t *png_sz)
u8 *PNG_Compress(const u8 *fb, u32 w, u32 h, size_t *png_sz)
{
u8 *img;
u32 res;
size_t png_size;
u8 *img;
img = NULL;
res = lodepng_encode24(&img, &png_size, fb, w, h);
if (res) {
if (img) free(img);
free(img);
return NULL;
}
if (png_sz) *png_sz = png_size;
if (png_sz)
*png_sz = png_size;
return img;
}

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@ -7,4 +7,4 @@
#define PNG_MAGIC 0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A
u8 *PNG_Decompress(const u8 *png, size_t png_len, u32 *w, u32 *h);
u8 *PNG_Compress(u8 *fb, u32 w, u32 h, size_t *png_sz);
u8 *PNG_Compress(const u8 *fb, u32 w, u32 h, size_t *png_sz);