forked from Mirror/GodMode9
Fix typos in readme file
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@ -36,7 +36,7 @@ Same as [boot9strap](https://github.com/SciresM/boot9strap), GodMode9 can be ins
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## Write permissions system
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## Write permissions system
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GodMode9 provides a write permissions system, which will protect you from accidentually damaging you system, losing data and/or modifying important system data. To unlock a write permission, an unlock sequence must be entered. This is not possible by accident. The write permission system is based on colors and the top bar on the top screen will change color according to the current write permission level. No permission above the yellow level can be unlocked on SafeMode9.
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GodMode9 provides a write permissions system, which will protect you from accidentually damaging your system, losing data and/or modifying important system data. To unlock a write permission, an unlock sequence must be entered. This is not possible by accident. The write permission system is based on colors and the top bar on the top screen will change color according to the current write permission level. No permission above the yellow level can be unlocked on SafeMode9.
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* __Green:__ Modification to system files is not possible on this permission level. You can't edit or delete savegames and installed data. However, keep in mind that any non-system related or custom stuff on your SD card is not protected.
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* __Green:__ Modification to system files is not possible on this permission level. You can't edit or delete savegames and installed data. However, keep in mind that any non-system related or custom stuff on your SD card is not protected.
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* __Yellow:__ You can modify system files on this permission level. Data that is unique to your console and cannot be gotten from anywhere else is still not modifyable. Any damages you introduce can be fixed in software, but loss of savegames and installed data is possible if you are not careful. __A NAND backup is highly recommended starting at this level.__
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* __Yellow:__ You can modify system files on this permission level. Data that is unique to your console and cannot be gotten from anywhere else is still not modifyable. Any damages you introduce can be fixed in software, but loss of savegames and installed data is possible if you are not careful. __A NAND backup is highly recommended starting at this level.__
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* __Orange:__ This is similar to the yellow permission level, but, in addition, allows edits to console unique data. Any damages you introduce are still fixable in software, but if you play around with this, __having a NAND backup is an absolute requirement__.
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* __Orange:__ This is similar to the yellow permission level, but, in addition, allows edits to console unique data. Any damages you introduce are still fixable in software, but if you play around with this, __having a NAND backup is an absolute requirement__.
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@ -56,7 +56,7 @@ GodMode9 provides access to system data via drives, a listing of what each drive
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* __`0: SDCARD`__: The SD card currently inserted into the SD card slot. The `0:/Nintendo 3DS` folder contains software installs and extdata and is specially protected via the write permission system. The SD card can be unmounted from the root directory via the R+B buttons, otherwise the SD card is always available.
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* __`0: SDCARD`__: The SD card currently inserted into the SD card slot. The `0:/Nintendo 3DS` folder contains software installs and extdata and is specially protected via the write permission system. The SD card can be unmounted from the root directory via the R+B buttons, otherwise the SD card is always available.
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* __`1: SYSNAND CTRNAND`__: The CTRNAND partition on SysNAND. This contains your 3DS console's operating system and system software installs. Data in here is protected by the write permissions system.
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* __`1: SYSNAND CTRNAND`__: The CTRNAND partition on SysNAND. This contains your 3DS console's operating system and system software installs. Data in here is protected by the write permissions system.
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* __`2: SYSNAND TWLN`__: The TWLN partition on SysNAND. This contains your 3DS console's TWL mode operating system and system software installs. Data in here is protected by the write permissions system.
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* __`2: SYSNAND TWLN`__: The TWLN partition on SysNAND. This contains your 3DS console's TWL mode operating system and system software installs. Data in here is protected by the write permissions system.
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* __`3: SYSNAND TWLP`__: The TWLP partition on SysNAND. This contains photos taken while in TWL mode
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* __`3: SYSNAND TWLP`__: The TWLP partition on SysNAND. This contains photos taken while in TWL mode.
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* __`A: SYSNAND SD`__: This drive is used for special access to data on your SD card. It actually links to a subfolder inside `0:/Nintendo 3DS` and contains software and extdata installed to SD from SysNAND. Crypto in this folder is handled only when accessed via the `A:` drive (not from `0:`). This is protected by the write permissions system.
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* __`A: SYSNAND SD`__: This drive is used for special access to data on your SD card. It actually links to a subfolder inside `0:/Nintendo 3DS` and contains software and extdata installed to SD from SysNAND. Crypto in this folder is handled only when accessed via the `A:` drive (not from `0:`). This is protected by the write permissions system.
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* __`S: SYSNAND VIRTUAL`__: This drive provides access to all partitions of the SysNAND, some of them critical for base system functionality. This is protected by the write permissions system, but, when unlocked, modifications can brick the system.
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* __`S: SYSNAND VIRTUAL`__: This drive provides access to all partitions of the SysNAND, some of them critical for base system functionality. This is protected by the write permissions system, but, when unlocked, modifications can brick the system.
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* __`4: EMUNAND CTRNAND`__: Same as `1:`, but handles the CTRNAND on EmuNAND. For multi EmuNAND setups, the currently active EmuNAND partition can be switched via the HOME menu.
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* __`4: EMUNAND CTRNAND`__: Same as `1:`, but handles the CTRNAND on EmuNAND. For multi EmuNAND setups, the currently active EmuNAND partition can be switched via the HOME menu.
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@ -104,7 +104,7 @@ With the possibilites GodMode9 provides, not everything may be obvious at first
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### Game file handling
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### Game file handling
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* __List titles installed on your system__: Press R+A on a /title dir or a subdir below that (such dirs are found on `CTRNAND`, `TWLN` and on `A:`/`B:`). This will list all titles installed in the selected location. Works best with the below two features.
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* __List titles installed on your system__: Press R+A on a /title dir or a subdir below that (such dirs are found on `CTRNAND`, `TWLN` and on `A:`/`B:`). This will list all titles installed in the selected location. Works best with the below two features.
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* __Build CIAs from NCCH / NCSD (.3DS) / TMD (installed contents)__: Press A on the file you want converted, the option will be shown. Installed contents are found (among others) in `1:/titles/`(SysNAND) and `A:/titles/`(SD installed). Where applicable, you will also be able to generate legit CIAs. Note: this works also from a file search and title listing.
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* __Build CIAs from NCCH / NCSD (.3DS) / TMD (installed contents)__: Press A on the file you want converted and the option will be shown. Installed contents are found (among others) in `1:/titles/`(SysNAND) and `A:/titles/`(SD installed). Where applicable, you will also be able to generate legit CIAs. Note: this works also from a file search and title listing.
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* __Dump CXIs / NDS from TMD (installed contents)__: This works the same as building CIAs, but dumps decrypted CXIs or NDS rom dumps instead. Note: this works also from a file search and title listing.
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* __Dump CXIs / NDS from TMD (installed contents)__: This works the same as building CIAs, but dumps decrypted CXIs or NDS rom dumps instead. Note: this works also from a file search and title listing.
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* __Decrypt, encrypt and verify NCCH / NCSD / CIA / BOSS / FIRM images__: Options are found inside the A button menu. You will be able to decrypt/encrypt to the standard output directory or (where applicable) in place.
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* __Decrypt, encrypt and verify NCCH / NCSD / CIA / BOSS / FIRM images__: Options are found inside the A button menu. You will be able to decrypt/encrypt to the standard output directory or (where applicable) in place.
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* __Decrypt content downloaded from CDN / NUS__: Press A on the file you want decrypted. For this to work, you need at least a TMD file (`encTitlekeys.bin` / `decTitlekeys.bin` also required, see _Support files_ below) or a CETK file. Either keep the names provided by CDN / NUS, or rename the downloaded content to `(anything).nus` or `(anything).cdn` and the CETK to `(anything).cetk`.
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* __Decrypt content downloaded from CDN / NUS__: Press A on the file you want decrypted. For this to work, you need at least a TMD file (`encTitlekeys.bin` / `decTitlekeys.bin` also required, see _Support files_ below) or a CETK file. Either keep the names provided by CDN / NUS, or rename the downloaded content to `(anything).nus` or `(anything).cdn` and the CETK to `(anything).cetk`.
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