forked from Mirror/GodMode9
Initial PNG support (courtesy of lodepng).
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@ -6,7 +6,7 @@ SOURCE := source
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BUILD := build
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SUBARCH := -D$(PROCESSOR) -mcpu=arm946e-s -mtune=arm946e-s -mfloat-abi=soft -mthumb
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INCDIRS := source source/common source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/quicklz source/qrcodegen source/system source/utils
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INCDIRS := source source/common source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/lodepng source/quicklz source/qrcodegen source/system source/utils
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INCLUDE := $(foreach dir,$(INCDIRS),-I"$(shell pwd)/$(dir)")
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ASFLAGS += $(SUBARCH) $(INCLUDE)
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6249
arm9/source/lodepng/lodepng.c
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6249
arm9/source/lodepng/lodepng.c
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File diff suppressed because it is too large
Load Diff
1769
arm9/source/lodepng/lodepng.h
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1769
arm9/source/lodepng/lodepng.h
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File diff suppressed because it is too large
Load Diff
32
arm9/source/system/png.c
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32
arm9/source/system/png.c
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@ -0,0 +1,32 @@
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#include <stddef.h>
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#include <stdint.h>
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#include "lodepng.h"
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#include "png.h"
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#include "ui.h"
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u8 *PNG_Decompress(const u8 *png, size_t png_len, size_t *w, size_t *h)
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{
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u8 *img;
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u32 res;
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size_t w_, h_;
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res = lodepng_decode24(&img, &w_, &h_, png, png_len);
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if (res) {
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ShowPrompt(false, "PNG error: %s", lodepng_error_text(res));
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return NULL;
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}
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// maybe process in batches of 3 pixels / 12 bytes at a time?
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for (size_t i = 0; i < (w_ * h_ * 3); i += 3) {
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u8 c = img[i];
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img[i] = img[i + 2];
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img[i + 2] = c;
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}
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if (w) *w = w_;
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if (h) *h = h_;
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return img;
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}
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7
arm9/source/system/png.h
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7
arm9/source/system/png.h
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@ -0,0 +1,7 @@
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#pragma once
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#include <stdint.h>
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#include "common.h"
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#include "lodepng/lodepng.h"
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u8 *PNG_Decompress(const u8 *png, size_t png_len, size_t *w, size_t *h);
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