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23 lines
400 B
C++
23 lines
400 B
C++
#include "starlight/gfx/RenderCore.h"
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#include "DrawContextTouchscreen.h"
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using starlight::gfx::DrawContextTouchscreen;
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void DrawContextTouchscreen::Open() {
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// meh
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}
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void DrawContextTouchscreen::Close() {
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drawReady = false;
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}
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bool DrawContextTouchscreen::Prepare() {
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if (drawReady) return true;
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drawReady = true;
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RenderCore::targetBottom->BindTarget();
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return true;
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}
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