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pretty-print mono font defs for easier editing
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@ -3,16 +3,13 @@
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roadmap to first release, in no particular order {
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finish implementing OSK! {
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- MAKE IT NOT CRASH ON BEING CLOSED FROM INPUTHANDLER
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enable scrolling preview (and scroll to cursor where applicable)
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polish!
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InputManager::OpenKeyboard
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}
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- textbox widget
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add generic backdrop assets (and form)
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fix font glyph padding to eliminate slight "crosstalk" in bordered variants
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fix lowercase j running into things
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adjust monospace line height (and maybe offset) to closer match the vwf of the same size
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@ -20,8 +17,13 @@ roadmap to first release, in no particular order {
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ADD README.MD PLS
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} then consider these before 1.0 "gold" {
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should form priority be a float?
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make closing forms a bit less finicky (add them to a separate list and let the Application remove them from the list)
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add customization for Button (alternate idle/press images, optional glyph drawable)
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^ use that to spice up the OSK
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input prompt dialog
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language config and atlas support
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maybe implement some way of "knocking out" and replacing metrics during runtime for theme switching
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fix font glyph padding to eliminate slight "crosstalk" in bordered variants
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}
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today's agenda {
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@ -77,7 +77,7 @@ void Core::Init() {
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//kb->Open();
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auto tb = std::make_shared<sl::ui::TextBox>(VRect(0, 64, 320, 24).Expand(-16, 0));
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tb->text = "TextBox testing in progress.";
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tb->text = "TextBox testing in progress. ij ji lj jl";
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form->touchScreen->Add(tb);
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/*label->SetFont("default.16");
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