mirror of
https://github.com/d0k3/GodMode9.git
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89 lines
2.7 KiB
C
89 lines
2.7 KiB
C
#pragma once
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#include "common.h"
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#define NAND_SYSNAND (1UL<<0)
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#define NAND_EMUNAND (1UL<<1)
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#define NAND_IMGNAND (1UL<<2)
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#define NAND_ZERONAND (1UL<<3)
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// hardcoded start sectors
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#define SECTOR_D0K3 0x000001
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#define SECTOR_SECRET 0x000096
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// filenames for sector 0x96
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#define SECTOR_NAME "sector0x96.bin"
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#define SECRET_NAME "secret_sector.bin"
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#define OTP_NAME "otp.bin"
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#define OTP_BIG_NAME "otp0x108.bin"
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// 0x110...0x118 in the NAND NCSD header
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// see: https://www.3dbrew.org/wiki/NCSD#NCSD_header
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#define NP_TYPE_NONE 0
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#define NP_TYPE_STD 1
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#define NP_TYPE_FAT 2 // this is of our own making
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#define NP_TYPE_FIRM 3
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#define NP_TYPE_AGB 4
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#define NP_TYPE_NCSD 5 // this is of our own making
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#define NP_TYPE_D0K3 6 // my own partition ^_^
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#define NP_TYPE_SECRET 7 // this is of our own making
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#define NP_TYPE_BONUS 8 // this is of our own making
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// 0x118...0x120 in the NAND NCSD header
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// see: https://www.3dbrew.org/wiki/NCSD#NCSD_header
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#define NP_SUBTYPE_NONE 0
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#define NP_SUBTYPE_TWL 1
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#define NP_SUBTYPE_CTR 2
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#define NP_SUBTYPE_CTR_N 3
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typedef struct {
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u32 sector;
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u32 count;
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u32 keyslot;
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} __attribute__((packed)) NandPartitionInfo;
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typedef struct {
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u32 offset;
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u32 size;
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} __attribute__((packed)) NandNcsdPartition;
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// see: https://www.3dbrew.org/wiki/NCSD#NCSD_header
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typedef struct {
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u8 signature[0x100];
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u8 magic[4];
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u32 size;
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u64 mediaId; // this is zero
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u8 partitions_fs_type[8];
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u8 partitions_crypto_type[8];
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NandNcsdPartition partitions[8];
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u8 unknown[0x5E];
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u8 twl_mbr[0x42];
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} __attribute__((packed)) NandNcsdHeader;
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bool InitNandCrypto(void);
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bool CheckSlot0x05Crypto(void);
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bool CheckSector0x96Crypto(void);
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void CryptNand(u8* buffer, u32 sector, u32 count, u32 keyslot);
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void CryptSector0x96(u8* buffer, bool encrypt);
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int ReadNandBytes(u8* buffer, u64 offset, u64 count, u32 keyslot, u32 nand_src);
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int WriteNandBytes(const u8* buffer, u64 offset, u64 count, u32 keyslot, u32 nand_dst);
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int ReadNandSectors(u8* buffer, u32 sector, u32 count, u32 keyslot, u32 src);
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int WriteNandSectors(const u8* buffer, u32 sector, u32 count, u32 keyslot, u32 dest);
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u32 ValidateNandNcsdHeader(NandNcsdHeader* header);
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u32 GetNandNcsdMinSizeSectors(NandNcsdHeader* ncsd);
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u32 GetNandSizeSectors(u32 src);
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u32 GetNandNcsdPartitionInfo(NandPartitionInfo* info, u32 type, u32 subtype, u32 index, NandNcsdHeader* ncsd);
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u32 GetNandPartitionInfo(NandPartitionInfo* info, u32 type, u32 subtype, u32 index, u32 nand_src);
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u32 GetLegitSector0x96(u8* sector);
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u32 GetOtpHash(void* hash);
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u32 GetNandCid(void* cid);
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bool CheckMultiEmuNand(void);
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u32 InitEmuNandBase(bool reset);
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u32 GetEmuNandBase(void);
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