GodMode9/Makefile

205 lines
7.4 KiB
Makefile

#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
endif
include $(DEVKITARM)/ds_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# SPECS is the directory containing the important build and link files
#---------------------------------------------------------------------------------
export TARGET := GodMode9
ifeq ($(SAFEMODE),1)
export TARGET := SafeMode9
endif
BUILD := build
SOURCES := source source/common source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/quicklz source/qrcodegen source/system source/utils
DATA := data
INCLUDES := common source source/common source/font source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/quicklz source/qrcodegen source/system source/utils
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -DARM9 -march=armv5te -mthumb -mthumb-interwork
ASFLAGS := $(ARCH) -g -x assembler-with-cpp $(INCLUDE)
CFLAGS := $(ARCH) -g -Wall -Wextra -Wpedantic -Wcast-align -Wno-main -O2 \
-mtune=arm946e-s -fomit-frame-pointer -ffast-math -std=gnu11 \
$(INCLUDE) -Wno-unused-function
VERSION := $(shell git describe --tags --abbrev=8)
DBUILTS := $(shell date +'%Y%m%d%H%M%S')
DBUILTL := $(shell date +'%Y-%m-%d %H:%M:%S')
CFLAGS += -DDBUILTS="\"$(DBUILTS)\"" -DDBUILTL="\"$(DBUILTL)\"" -DVERSION="\"$(VERSION)\""
ifeq ($(FONT),ORIG)
CFLAGS += -DFONT_ORIGINAL
else ifeq ($(FONT),6X10)
CFLAGS += -DFONT_6X10
else ifeq ($(FONT),ACORN)
CFLAGS += -DFONT_ACORN
else ifeq ($(FONT),GB)
CFLAGS += -DFONT_GB
else
CFLAGS += -DFONT_6X10
endif
ifeq ($(SAFEMODE),1)
CFLAGS += -DSAFEMODE
endif
ifeq ($(SALTMODE),1)
CFLAGS += -DSALTMODE
endif
ifeq ($(SWITCH_SCREENS),1)
CFLAGS += -DSWITCH_SCREENS
endif
ifeq ($(AUTORUN_SCRIPT),1)
CFLAGS += -DAUTORUN_SCRIPT
endif
ifdef FIXED_BRIGHTNESS
CFLAGS += -DFIXED_BRIGHTNESS=$(FIXED_BRIGHTNESS)
endif
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
LDFLAGS = -T../link.ld -nostartfiles -g $(ARCH) -Wl,-Map,$(TARGET).map,-z,max-page-size=512
LIBS :=
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS :=
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT_D := $(CURDIR)/output
export OUTPUT := $(OUTPUT_D)/$(TARGET)
export RELEASE := $(CURDIR)/release
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES :=
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export FTCOMMON := -A 0x18000000 -D $(OUTPUT).elf $(OUTPUT_D)/screeninit.elf $(CURDIR)/resources/vram0.tar -C NDMA XDMA memcpy
.PHONY: common clean all firm binary screeninit release
#---------------------------------------------------------------------------------
all: firm ntrboot
common:
@[ -d $(OUTPUT_D) ] || mkdir -p $(OUTPUT_D)
@[ -d $(BUILD) ] || mkdir -p $(BUILD)
screeninit:
@$(MAKE) --no-print-directory dir_out=$(OUTPUT_D) -C screeninit
binary: common
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
firm: binary screeninit
firmtool build $(OUTPUT).firm $(FTCOMMON) -S nand-retail -g
firmtool build $(OUTPUT)_dev.firm $(FTCOMMON) -S nand-dev -g
ntrboot: binary screeninit
firmtool build $(OUTPUT)_ntr.firm $(FTCOMMON) -S spi-retail -g
firmtool build $(OUTPUT)_ntr_dev.firm $(FTCOMMON) -S spi-dev -g
release:
@-rm -fr $(BUILD) $(OUTPUT_D) $(RELEASE)
@$(MAKE) --no-print-directory firm
@$(MAKE) --no-print-directory ntrboot
@[ -d $(RELEASE) ] || mkdir -p $(RELEASE)
@[ -d $(RELEASE)/ntrboot ] || mkdir -p $(RELEASE)/ntrboot
@cp $(OUTPUT).firm $(RELEASE)
@cp $(CURDIR)/README.md $(RELEASE)
@cp $(CURDIR)/HelloScript.gm9 $(RELEASE)
@cp $(OUTPUT)_ntr.firm $(RELEASE)/ntrboot
@cp $(OUTPUT)_ntr.firm.sha $(RELEASE)/ntrboot
@cp $(OUTPUT)_ntr_dev.firm $(RELEASE)/ntrboot
@cp $(OUTPUT)_ntr_dev.firm.sha $(RELEASE)/ntrboot
@cp -R $(CURDIR)/resources/gm9 $(RELEASE)/gm9
@-7z a $(RELEASE)/$(TARGET)-$(VERSION)-$(DBUILTS).zip $(RELEASE)/*
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@-$(MAKE) clean --no-print-directory -C screeninit
@rm -fr $(BUILD) $(OUTPUT_D) $(RELEASE)
#---------------------------------------------------------------------------------
else
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).bin : $(OUTPUT).elf
$(OFILES_SOURCES) : $(HFILES)
$(OUTPUT).elf : $(OFILES)
#---------------------------------------------------------------------------------
%.bin: %.elf
@$(OBJCOPY) --set-section-flags .bss=alloc,load,contents -O binary $< $@
@echo built ... $(notdir $@)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------