#include "language.h" #define STRING(what, def) const char* STR_##what = NULL; #include "language.inl" #undef STRING static const char** translation_ptrs[] = { #define STRING(what, def) &STR_##what, #include "language.inl" #undef STRING }; static const char* translation_fallbacks[] = { #define STRING(what, def) def, #include "language.inl" #undef STRING }; static char* translation_data = NULL; typedef struct { char name[32]; char path[256]; } Language; typedef struct { char chunk_id[4]; // NOT null terminated u32 size; } RiffChunkHeader; typedef struct { u32 version; u32 count; char languageName[32]; } LanguageMeta; STATIC_ASSERT(sizeof(LanguageMeta) == 40); bool SetLanguage(const void* translation, u32 translation_size) { u32 str_count; const void* ptr = translation; const RiffChunkHeader* riff_header; const RiffChunkHeader* chunk_header; // Free old translation data if (translation_data) { free(translation_data); translation_data = NULL; } if ((ptr = GetLanguage(translation, translation_size, NULL, &str_count, NULL))) { // load total size riff_header = translation; while ((u32)(ptr - translation) < riff_header->size + sizeof(RiffChunkHeader)) { chunk_header = ptr; if (memcmp(chunk_header->chunk_id, "SDAT", 4) == 0) { // string data if (chunk_header->size > 0) { translation_data = malloc(chunk_header->size); if (!translation_data) goto fallback; memcpy(translation_data, ptr + sizeof(RiffChunkHeader), chunk_header->size); } } else if (memcmp(chunk_header->chunk_id, "SMAP", 4) == 0) { // string map // string data must come before the map if (!translation_data && str_count > 0) goto fallback; u16* string_map = (u16*)(ptr + sizeof(RiffChunkHeader)); // Load all the strings for (u32 i = 0; i < countof(translation_ptrs); i++) { if (i < str_count) { *translation_ptrs[i] = (translation_data + string_map[i]); } else { *translation_ptrs[i] = translation_fallbacks[i]; } } } ptr += sizeof(RiffChunkHeader) + chunk_header->size; } return true; } fallback: if (translation_data) { free(translation_data); translation_data = NULL; } for (u32 i = 0; i < countof(translation_ptrs); i++) { *translation_ptrs[i] = translation_fallbacks[i]; } return false; } const void* GetLanguage(const void* riff, const u32 riff_size, u32* version, u32* count, char* language_name) { const void* ptr = riff; const RiffChunkHeader* riff_header; const RiffChunkHeader* chunk_header; // check header magic and load size if (!ptr) return NULL; riff_header = ptr; if (memcmp(riff_header->chunk_id, "RIFF", 4) != 0) return NULL; // ensure enough space is allocated if (riff_header->size > riff_size) return NULL; ptr += sizeof(RiffChunkHeader); while ((u32)(ptr - riff) < riff_header->size + sizeof(RiffChunkHeader)) { chunk_header = ptr; // check for and load META section if (memcmp(chunk_header->chunk_id, "META", 4) == 0) { if (chunk_header->size != sizeof(LanguageMeta)) return NULL; const LanguageMeta *meta = ptr + sizeof(RiffChunkHeader); if (meta->version != TRANSLATION_VER || meta->count > countof(translation_ptrs)) return NULL; // all good if (version) *version = meta->version; if (count) *count = meta->count; if (language_name) strcpy(language_name, meta->languageName); return ptr; } ptr += sizeof(RiffChunkHeader) + chunk_header->size; } return NULL; }