#pragma once #include void LCD_SetBrightness(u8 brightness); void LCD_Deinitialize(void); void GPU_PSCFill(u32 start, u32 end, u32 fv); #define PDC_RGBA8 (0<<0) #define PDC_RGB24 (1<<0) #define PDC_RGB565 (2<<0) #define PDC_RGB5A1 (3<<0) #define PDC_RGBA4 (4<<0) void GPU_SetFramebufferMode(u32 screen, u8 mode); void GPU_SetFramebuffers(const u32 *framebuffers); void GPU_Init();