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https://github.com/d0k3/GodMode9.git
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Save screenshots as PNGs.
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parent
19209918a7
commit
c6e3c0ee30
@ -2,42 +2,54 @@
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#include "ui.h"
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#include "rtc.h"
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#include "vff.h"
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#include "png.h"
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void CreateScreenshot() {
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const u32 snap_size = 54 + (SCREEN_SIZE_TOP * 2);
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const u8 bmp_header[54] = {
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0x42, 0x4D, 0x36, 0xCA, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, 0x28, 0x00,
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0x00, 0x00, 0x90, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x01, 0x00, 0x18, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0xCA, 0x08, 0x00, 0x12, 0x0B, 0x00, 0x00, 0x12, 0x0B, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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const u32 snap_size = SCREEN_SIZE_TOP * 2, snap_width = SCREEN_WIDTH_TOP, snap_height = SCREEN_HEIGHT * 2;
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u8 *png_data = NULL;
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size_t png_size;
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char filename[64];
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DsTime dstime;
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fvx_rmkdir(OUTPUT_PATH);
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get_dstime(&dstime);
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snprintf(filename, 64, OUTPUT_PATH "/snap_%02X%02X%02X%02X%02X%02X.bmp",
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snprintf(filename, 64, OUTPUT_PATH "/snap_%02X%02X%02X%02X%02X%02X.png",
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dstime.bcd_Y, dstime.bcd_M, dstime.bcd_D,
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dstime.bcd_h, dstime.bcd_m, dstime.bcd_s);
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u8* buffer = (u8*) malloc(snap_size);
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if (!buffer) return;
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u8* buffer_b = buffer + 54;
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u8* buffer_t = buffer_b + (400 * 240 * 3);
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u8* buffer_t = buffer;
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u8* buffer_b = buffer + SCREEN_SIZE_TOP;
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memset(buffer, 0x1F, snap_size); // gray background
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memcpy(buffer, bmp_header, 54);
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for (u32 x = 0; x < 400; x++)
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for (u32 y = 0; y < 240; y++)
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memcpy(buffer_t + (y*400 + x) * 3, TOP_SCREEN + (x*240 + y) * 3, 3);
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for (u32 x = 0; x < 320; x++)
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for (u32 y = 0; y < 240; y++)
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memcpy(buffer_b + (y*400 + x + 40) * 3, BOT_SCREEN + (x*240 + y) * 3, 3);
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fvx_qwrite(filename, buffer, 0, snap_size, NULL);
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for (u32 x = 0; x < 400; x++) {
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for (u32 y = 0; y < 240; y++) {
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buffer_t[(y * SCREEN_WIDTH_TOP + x) * 3 + 0] = *(TOP_SCREEN + (((x * 240) + (239 - y)) * 3) + 2);
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buffer_t[(y * SCREEN_WIDTH_TOP + x) * 3 + 1] = *(TOP_SCREEN + (((x * 240) + (239 - y)) * 3) + 1);
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buffer_t[(y * SCREEN_WIDTH_TOP + x) * 3 + 2] = *(TOP_SCREEN + (((x * 240) + (239 - y)) * 3) + 0);
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}
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}
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for (u32 x = 0; x < 320; x++) {
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for (u32 y = 0; y < 240; y++) {
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buffer_b[(y * SCREEN_WIDTH_TOP + x + 40) * 3 + 0] = *(BOT_SCREEN + (((x * 240) + (239 - y)) * 3) + 2);
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buffer_b[(y * SCREEN_WIDTH_TOP + x + 40) * 3 + 1] = *(BOT_SCREEN + (((x * 240) + (239 - y)) * 3) + 1);
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buffer_b[(y * SCREEN_WIDTH_TOP + x + 40) * 3 + 2] = *(BOT_SCREEN + (((x * 240) + (239 - y)) * 3) + 0);
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}
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}
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png_data = PNG_Compress(buffer, snap_width, snap_height, &png_size);
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if (png_data && png_size)
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fvx_qwrite(filename, png_data, 0, png_size, NULL);
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else
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ShowPrompt(false, "Failed to write screenshot!");
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// "snap effect"
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memcpy(buffer_b, BOT_SCREEN, SCREEN_SIZE_BOT);
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memcpy(buffer_t, TOP_SCREEN, SCREEN_SIZE_TOP);
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@ -45,6 +57,7 @@ void CreateScreenshot() {
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memset(TOP_SCREEN, 0, SCREEN_SIZE_TOP);
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memcpy(BOT_SCREEN, buffer_b, SCREEN_SIZE_BOT);
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memcpy(TOP_SCREEN, buffer_t, SCREEN_SIZE_TOP);
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free(buffer);
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if (png_data) free(png_data);
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}
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@ -6,6 +6,16 @@
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#include "ui.h"
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static inline void _rgb_swap(u8 *img, size_t sz)
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{
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// maybe process in batches of 3 pixels / 12 bytes at a time?
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for (size_t i = 0; i < sz; i+=3) {
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u8 c = img[i];
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img[i] = img[i + 2];
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img[i + 2] = c;
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}
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}
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u8 *PNG_Decompress(const u8 *png, size_t png_len, u32 *w, u32 *h)
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{
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u8 *img;
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@ -13,18 +23,29 @@ u8 *PNG_Decompress(const u8 *png, size_t png_len, u32 *w, u32 *h)
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size_t w_, h_;
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res = lodepng_decode24(&img, &w_, &h_, png, png_len);
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if (res)
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if (res) {
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if (img) free(img);
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return NULL;
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// maybe process in batches of 3 pixels / 12 bytes at a time?
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for (size_t i = 0; i < (w_ * h_ * 3); i += 3) {
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u8 c = img[i];
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img[i] = img[i + 2];
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img[i + 2] = c;
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}
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_rgb_swap(img, w_ * h_ * 3);
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if (w) *w = w_;
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if (h) *h = h_;
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return img;
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}
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u8 *PNG_Compress(u8 *fb, u32 w, u32 h, size_t *png_sz)
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{
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u32 res;
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size_t png_size;
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u8 *img;
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res = lodepng_encode24(&img, &png_size, fb, w, h);
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if (res) {
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if (img) free(img);
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return NULL;
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}
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if (png_sz) *png_sz = png_size;
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return img;
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}
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@ -7,3 +7,4 @@
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#define PNG_MAGIC 0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A
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u8 *PNG_Decompress(const u8 *png, size_t png_len, u32 *w, u32 *h);
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u8 *PNG_Compress(u8 *fb, u32 w, u32 h, size_t *png_sz);
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