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https://github.com/d0k3/GodMode9.git
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Source code reorgnaizations
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parent
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commit
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1
.gitignore
vendored
1
.gitignore
vendored
@ -39,4 +39,5 @@
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# User additions
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# User additions
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/data/aeskeydb.bin
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/data/aeskeydb.bin
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/data/aeskeydb_.bin
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/zzz_backup
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/zzz_backup
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4
Makefile
4
Makefile
@ -21,9 +21,9 @@ ifeq ($(SAFEMODE),1)
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export TARGET := SafeMode9
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export TARGET := SafeMode9
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endif
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endif
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BUILD := build
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BUILD := build
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SOURCES := source source/common source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/quicklz source/system
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SOURCES := source source/common source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/quicklz source/system source/utils
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DATA := data
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DATA := data
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INCLUDES := common source source/common source/font source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/quicklz source/system
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INCLUDES := common source source/common source/font source/filesys source/crypto source/fatfs source/nand source/virtual source/game source/gamecart source/quicklz source/system source/utils
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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# options for code generation
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# options for code generation
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@ -78,7 +78,7 @@
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// buffer area defines (in use by sddata.c)
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// buffer area defines (in use by sddata.c)
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#define SDCRYPT_BUFFER ((u8*)0x21400000)
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#define SDCRYPT_BUFFER ((u8*)0x21400000)
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#define SDCRYPT_BUFFER_SIZE (0x100000)
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#define SDCRYPT_BUFFER_SIZE (0x100000)
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// buffer area defines (in use by fsscript.c)
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// buffer area defines (in use by scripting.c)
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#define SCRIPT_BUFFER ((u8*)0x21500000)
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#define SCRIPT_BUFFER ((u8*)0x21500000)
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#define SCRIPT_BUFFER_SIZE (0x100000)
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#define SCRIPT_BUFFER_SIZE (0x100000)
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// buffer area defines (in use by vgame.c)
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// buffer area defines (in use by vgame.c)
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@ -5,7 +5,7 @@
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#include "game.h"
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#include "game.h"
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#include "keydb.h"
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#include "keydb.h"
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#include "ctrtransfer.h"
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#include "ctrtransfer.h"
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#include "fsscript.h"
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#include "scripting.h"
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u32 IdentifyFileType(const char* path) {
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u32 IdentifyFileType(const char* path) {
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const u8 romfs_magic[] = { ROMFS_MAGIC };
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const u8 romfs_magic[] = { ROMFS_MAGIC };
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@ -6,7 +6,7 @@
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#include "fsutil.h"
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#include "fsutil.h"
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#include "fsperm.h"
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#include "fsperm.h"
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#include "fsgame.h"
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#include "fsgame.h"
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#include "fsscript.h"
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#include "scripting.h"
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#include "gameutil.h"
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#include "gameutil.h"
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#include "keydbutil.h"
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#include "keydbutil.h"
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#include "nandutil.h"
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#include "nandutil.h"
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@ -1,4 +1,4 @@
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#include "fsscript.h"
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#include "scripting.h"
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#include "fsutil.h"
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#include "fsutil.h"
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#include "fsinit.h"
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#include "fsinit.h"
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#include "fsperm.h"
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#include "fsperm.h"
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