Fix readme typos

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d0k3 2017-09-15 02:10:54 +02:00
parent 33e164abc4
commit 83f1eac13a

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@ -28,7 +28,7 @@ Entrypoints other than [boot9strap](https://github.com/SciresM/boot9strap) may r
If you are a developer and you are building this, you may also just run `make release` to get a nice, release-ready package of all requried files. To build __SafeMode9__ (a bricksafe variant of GodMode9, with limited write permissions) instead of GodMode9, compile with `make SAFEMODE=1`. To switch screens, compile with `make SWITCH_SCREENS=1`. For additional customization, you may choose the internal font via `make FONT=6X10`, `make FONT=ACORN`, `make FONT=GB` or `make FONT=ORIG`. Further customization is possible by hardcoding `aeskeydb.bin` (just put the file into the data folder when compiling). A standalone script runner is compiled by providing `autorun.gm9` inside the data folder.
To build a .firm signed with SPI boot keys (for ntrboothax and the like), run `make ntrboot`. You may need to rename the output files if the ntrboot installer you use uses hardcoded filenames. Some features such as boot9 / boot11 access are not currently available from the ntrboot environment.
To build a .firm signed with SPI boot keys (for ntrboot and the like), run `make ntrboot`. You may need to rename the output files if the ntrboot installer you use uses hardcoded filenames. Some features such as boot9 / boot11 access are not currently available from the ntrboot environment.
## Write permissions system
@ -105,7 +105,7 @@ With the possibilites GodMode9 provides, not everything may be obvious at first
* __Decrypt, encrypt and verify NCCH / NCSD / CIA / BOSS / FIRM images__: Options are found inside the A button menu. You will be able to decrypt/encrypt to the standard output directory or (where applicable) in place.
* __Decrypt content downloaded from CDN / NUS__: Press A on the file you want decrypted. For this to work, you need at least a TMD file (`encTitlekeys.bin` / `decTitlekeys.bin` also required, see _Support files_ below) or a CETK file. Either keep the names provided by CDN / NUS, or rename the downloaded content to `(anything).nus` or `(anything).cdn` and the CETK to `(anything).cetk`.
* __Batch mode for the above operations__: Just select multiple files of the same type via the L button, then press the A button on one of the selected files.
* __Access any file inside NCCH / NCSD / CIA / FIRM / NDS images__: Just mount the file via the A button menu and browse to the file you want. For CDN / NUS content, prior decryptionis required for full access.
* __Access any file inside NCCH / NCSD / CIA / FIRM / NDS images__: Just mount the file via the A button menu and browse to the file you want. For CDN / NUS content, prior decryption is required for full access.
* __Rename your NCCH / NCSD / CIA / NDS files to proper names__: Find this feature inside the A button menu. Proper names include title id, game name, product code and region.
* __Dump 3DS / NDS / DSi type retail game cartridges__: Insert the cartridge and take a look inside the `C:` drive. You may also dump private headers from 3DS game cartridges.