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Allow batch trimming of NDS/NCCH/NCSD/FIRM/NAND images
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@ -1561,25 +1561,62 @@ u32 FileHandlerMenu(char* current_path, u32* cursor, u32* scroll, PaneData** pan
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return 0;
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}
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else if (user_select == trim) { // -> Game file trimmer
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u64 trimsize = GetGameFileTrimmedSize(file_path);
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u64 currentsize = FileGetSize(file_path);
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char tsizestr[32];
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char csizestr[32];
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char dsizestr[32];
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FormatBytes(tsizestr, trimsize);
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FormatBytes(csizestr, currentsize);
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FormatBytes(dsizestr, currentsize - trimsize);
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if ((n_marked > 1) && ShowPrompt(true, "Try to trim all %lu selected files?", n_marked)) {
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u32 n_success = 0;
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u32 n_other = 0;
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u32 n_processed = 0;
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u64 savings = 0;
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char savingsstr[32];
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for (u32 i = 0; i < current_dir->n_entries; i++) {
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const char* path = current_dir->entry[i].path;
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u64 prevsize = 0;
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if (!current_dir->entry[i].marked)
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continue;
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if (!ShowProgress(n_processed++, n_marked, path)) break;
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if (!(IdentifyFileType(path) & filetype & TYPE_BASE)) {
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n_other++;
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continue;
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}
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prevsize = FileGetSize(path);
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if (TrimGameFile(path) == 0) {
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n_success++;
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savings += prevsize - FileGetSize(path);
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} else { // on failure: show error, continue (should not happen)
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char lpathstr[32+1];
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TruncateString(lpathstr, path, 32, 8);
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if (ShowPrompt(true, "%s\nTrimming failed\n \nContinue?", lpathstr)) {
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ShowProgress(0, n_marked, path); // restart progress bar
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continue;
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} else break;
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}
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current_dir->entry[i].marked = false;
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}
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FormatBytes(savingsstr, savings);
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if (n_other) ShowPrompt(false, "%lu/%lu files trimmed ok\n%lu/%lu not of same type\n%s saved",
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n_success, n_marked, n_other, n_marked, savingsstr);
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else ShowPrompt(false, "%lu/%lu files trimmed ok\n%s saved", n_success, n_marked, savingsstr);
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if (n_success) GetDirContents(current_dir, current_path);
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} else {
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u64 trimsize = GetGameFileTrimmedSize(file_path);
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u64 currentsize = FileGetSize(file_path);
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char tsizestr[32];
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char csizestr[32];
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char dsizestr[32];
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FormatBytes(tsizestr, trimsize);
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FormatBytes(csizestr, currentsize);
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FormatBytes(dsizestr, currentsize - trimsize);
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if (!trimsize || trimsize > currentsize) {
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ShowPrompt(false, "%s\nFile can't be trimmed.", pathstr);
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} else if (trimsize == currentsize) {
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ShowPrompt(false, "%s\nFile is already trimmed.", pathstr);
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} else if (ShowPrompt(true, "%s\nCurrent size: %s\nTrimmed size: %s\nDifference: %s\n \nTrim this file?",
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pathstr, csizestr, tsizestr, dsizestr)) {
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if (TrimGameFile(file_path) != 0) ShowPrompt(false, "%s\nTrimming failed.", pathstr);
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else {
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ShowPrompt(false, "%s\nTrimmed by %s.", pathstr, dsizestr);
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GetDirContents(current_dir, current_path);
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if (!trimsize || trimsize > currentsize) {
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ShowPrompt(false, "%s\nFile can't be trimmed.", pathstr);
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} else if (trimsize == currentsize) {
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ShowPrompt(false, "%s\nFile is already trimmed.", pathstr);
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} else if (ShowPrompt(true, "%s\nCurrent size: %s\nTrimmed size: %s\nDifference: %s\n \nTrim this file?",
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pathstr, csizestr, tsizestr, dsizestr)) {
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if (TrimGameFile(file_path) != 0) ShowPrompt(false, "%s\nTrimming failed.", pathstr);
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else {
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ShowPrompt(false, "%s\nTrimmed by %s.", pathstr, dsizestr);
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GetDirContents(current_dir, current_path);
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}
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}
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}
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return 0;
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